Das Brettspiel Geister, Geister, Schatzsuchmeister ist das Kinderspiel des Jahres Hier findest du Infos, Bilder und Spielregeln zum Spiel. Geister, Geister, Schatzsuchmeister! (englischer Originaltitel: Ghost Fightin' Treasure Hunters) ist ein kooperatives Kinder- und Familienspiel des. Top-Angebote für Geister Geister Schatzsuchmeister Gesellschaftsspiel online entdecken bei eBay. Top Marken | Günstige Preise.
Geister, Geister, Schatzsuchmeister – Kinderspiel des Jahres 2014Top-Angebote für Geister Geister Schatzsuchmeister Gesellschaftsspiel online entdecken bei eBay. Top Marken | Günstige Preise. Mattel Games Y - Geister Geister Schatzsuchmeister, Kinderspiel des Jahres , Strategie- und Brettspiel, 2 bis 4 Spieler, ab 8 Jahren bei Amazon.de. Das Brettspiel Geister, Geister, Schatzsuchmeister ist das Kinderspiel des Jahres Hier findest du Infos, Bilder und Spielregeln zum Spiel.
Geister Schatzsuchmeister Impressions, opinions and random musings about all things board games VideoGeister Geister Schatzsuchmeister - Verlag: Mattel Games
I thought it would be amazing if Geister had modular rooms which one could construct the mansion differently each time. Then again, I just preached the qualities of a simple game and these suggestion are probably extraneous and not necessary at this level.
Overall, Geister has really straddled the adult-kid difficulty levels very well. The balance is quite exquisite: the rules are simple but not dumb-downed and the game is challenging without being overly complex.
As parents, I actually look forward to gaming with my child. This is a perfect example of a game that can be enjoyed by all age groups and parents can look forward to a good time without being forced to endure hours of Snakes and Ladders.
As for gamers, I think there is enough there for a few plays or if one needs an occasional co-op fix. In fact, if you marginally enjoy a co-op, this may actually be a better fit seeing that removes a lot of bloat that plague other co-ops.
The art is stylized and for the most part, do not look scary and more cartoonish. I do not think parents have to worry for a five year old unless the kid is sensitive to the topic.
The only scary looking thing is the giant red uber ghost sculpt but even then they look harmless. My five year old did not internalize any of the imagery.
Game play wise, my kid can grasp the objectives quickly and play is intuitive in a way that she know what needs to be done. Although, she likes to grab the easily available gems out near the front part of the mansion and we just let her do that.
She also likes to flip the ghost cards to populate the mansion with ghosts. Right now with 3p, the basic game is more than enough for us to handle and I do not intend for us to up the difficulty.
We are winning slightly less than half the games and it is fun and challenging for us still. With 3p, the game is slightly more difficult than 4p, I feel.
But there is a slight way to make things easier. One way to do that is to just shuffle the cards that are in the discard pile with the reshuffle cards come out and to add that to the bottom of the current draw deck instead of shuffling the entire deck.
This will give you an advantage. Right now, we are not all the way there yet. Allowing your child to participate can help develop their reasoning skills and confidence levels.
As parents, it is also easy to become and alpha gamer. If they end their movement in a space with a treasure, they may pick it up and place it in their backpack.
If they end their movement in a space with a ghost, they fight that ghost by rolling a fight die. If they roll the matching symbol, they remove the ghost from the game board.
If the players must add a third ghost to a room, it transforms into a haunting. A haunting requires at least two people in the room to attempt a fight with it.
Players win if they can get all eight treasures and their whole team out of the house; they lose if all six hauntings are on the board.
Ticket to Ride: Mijn Eerste Reis. With the advanced version, even adults can be entertained bumping up the difficulty and creating several different strategies for removing the gems.
Do the players split up to cover more ground and reveal more gems or do you stick together to fight off ghosts efficiently?
The game does a great job of increasing the stress of the game as the players near the end. The ghosts will inevitably pile up and turn into haunts, making them harder to remove.
Though my overall impression of the game is positive, the game has some downsides. This happens less often due to movement around the board being shortened via going through rooms, but it is frustrating when it does happen.
Another negative is the fact that there are no English rules included and the game is sold solely in Germany as of right now.
In short, Geister, Geister, Schatzsuchmeister is a great game for those who play games with children or for a gamer who is looking for a unique piece to add to their collection.
It really does catch the eye, both with the cute name and the equally as charming artwork.